After a short invite-only beta period, Microsoft has announced that all Xbox Game Pass Ultimate subscribers can now enjoy Xbox Cloud Gaming on Mac, iPhone, or iPad. To play, simply visit xbox.com. HostMyApple is the #1 Provider of macOS Big Sur Cloud Servers! With up to 32GB of RAM and high speed SSD storage, HostMyApple offers powerful and affordable MacOS cloud VPS and dedicated hosting options.With no hardware to purchase, running your own macOS server is an easy choice for anyone looking to run iMessage in the cloud, AirMessage, host their own website, share files, run mail. Xbox Cloud Gaming (xCloud) on iOS What games are available? There are currently over 100 games for players to access, including big hits like Elder Scrolls V: Skyrim, Gears 5, NieR: Automata, Ori and the Blind Forest, and more. If you subscribe to Xbox Game Pass Ultimate and get EA Play, you'll also be able to play games like The Sims 4, Star. MacinCloud provides managed and dedicated cloud Mac servers, hosted private cloud solutions and DevOp pipelines. Users can access on-demand Mac servers for app development, Mac tasks, and enterprise builds. All of our plans and solutions are backed by genuine Mac hardware hosted in 8 professional data centers around the globe.
After more than two months of beta testing, Microsoft is readying the launch of its xCloud Game streaming platform on Safari, Edge, and Chrome in the “next few weeks.” This comes after Microsoft had been pushing to bring xCloud to the App Store.
The company made the announcement today in a blog post about “bringing the joy and community of gaming to everyone.” Here’s what Microsoft said:
In the next few weeks, cloud gaming on the browser will open to all Xbox Game Pass Ultimate members. With Edge, Chrome, and Safari support, players will be a click away from gaming on almost any device.
Microsoft wanted to offer the xCloud Game platform as an app on the App Store, but since Apple policies don’t allow app stores inside the App Store, the Redmond had to scrap its plans last year.
In April, Microsoft announced it was going to open the beta test program of xCloud Game on web browsers. To enjoy the platform, users must be an Xbox Game Pass Ultimate subscriber.
The public beta offered access to over 100 Xbox Game Pass titles. The official Game Pass has around 300 titles that are expected to work with xCloud Game without the need of a TV or a monitor, just a web browser on your iPhone and iPad, for example.
In the blog post, Microsoft also noted that “Cloud gaming through Xbox Game Pass Ultimate will launch in Australia, Brazil, Mexico, and Japan later this year” as well.
Project Xcloud Mac
With E3 starting this Saturday, Microsoft could be preparing to give more details about the xCloud Game at the conference.
Are you looking forward to playing your favorite Xbox games on Safari with your iPhone and iPad? Tell us in the comment section below.
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Update 12/09/20: Microsoft has officially announced that its Xbox cloud gaming service will come to iOS and PC in spring 2021. This story has been updated to reflect the official announcement.
Microsoft has been stymied by Apple’s rules for the App Store, which all but prohibit the company from bringing its Xbox game streaming service to iOS devices. The company has updated the Xbox app to let you stream games from your own Xbox on the same local network, but you won’t be able to stream games from Microsoft’s cloud servers.
Xbox Cloud Gaming On Ios
With the App Store rules requiring Microsoft to list every single streaming game as a separate App Store release with its own ratings and download and icons and so on, how could Microsoft possibly end up on your iPhone or iPad?
Xcloud Ios Beta
The answer is: by avoiding Apple’s ecosystem in favor of the open web. Much like Amazon’s Luna gaming service, Microsoft will build a web-based solution that gamers can access on their iOS devices.
Mac Os Cloud
While Apple likely views this as a victory—proof that its policies do not prevent such services from being enjoyed on its devices—it’s really just more evidence that Apple’s platform is too restrictive for some developers and services, and requiring the use of less-ideal and customer-friendly web apps, where other platforms get native apps.